Difference between revisions of "Evil Ryu"
| Line 11: | Line 11: | ||
{{movelistrow | overhead chain | MP => -> MP | |}} | {{movelistrow | overhead chain | MP => -> MP | |}} | ||
{{movelistrow | shoto chain | LK => MK | | }} | {{movelistrow | shoto chain | LK => MK | | }} | ||
| − | {{movelistrow | sweep chain | | + | {{movelistrow | sweep chain | cr. HK => HK | | jump cancellable }} |
====Special Moves==== | ====Special Moves==== | ||
| Line 18: | Line 18: | ||
{{movelistrow | fireball | QCF PUNCH | | cancels to red fireball}} | {{movelistrow | fireball | QCF PUNCH | | cancels to red fireball}} | ||
{{movelistrow | red fireball | HCB PUNCH | | heavier buttons start up slower but recover faster}} | {{movelistrow | red fireball | HCB PUNCH | | heavier buttons start up slower but recover faster}} | ||
| − | {{movelistrow | tatsu | QCB KICK | | + | {{movelistrow | tatsu | QCB KICK | AIROK | can act after air ex one }} |
| + | {{movelistrow | air fireball | hold and release PUNCH | AIRONLY | gets better the longer you hold it}} | ||
{{movelistrow | movename | motion | properties | notes}} | {{movelistrow | movename | motion | properties | notes}} | ||
Revision as of 03:00, 22 November 2012
Description
!!!
Moves
Unique
- can whiff cancel most stuff
| hopkick | |
|---|---|
| throw invinc |
| overhead | |
|---|---|
| overhead chain | |
|---|---|
| shoto chain | |
|---|---|
| sweep chain | |
|---|---|
| jump cancellable |
Special Moves
| fireball | |
|---|---|
| cancels to red fireball |
| red fireball | |
|---|---|
| heavier buttons start up slower but recover faster |
| tatsu | |
|---|---|
| can act after air ex one |
| air fireball | |
|---|---|
| hold and release |
gets better the longer you hold it |
| movename | properties |
|---|---|
| motion | notes |
Super Moves
| movename | properties |
|---|---|
| motion | notes |
Character Select
