Difference between revisions of "Evil Ryu"
| Line 28: | Line 28: | ||
{{movelistheader}} | {{movelistheader}} | ||
{{movelistrow | raging demon | LP LP -> LK HP | 4EX | fast}} | {{movelistrow | raging demon | LP LP -> LK HP | 4EX | fast}} | ||
| + | {{movelistrow | denjin mode | QCB X2 KICK | 2EX | }} | ||
{{movelistrow | mets hadooooken | QCF X2 KICK | 2EX U1 | }} | {{movelistrow | mets hadooooken | QCF X2 KICK | 2EX U1 | }} | ||
{{movelistrow | mets goshoryu | QCF X2 KICK | 2EX U2 | combos off normal throw }} | {{movelistrow | mets goshoryu | QCF X2 KICK | 2EX U2 | combos off normal throw }} | ||
Revision as of 12:16, 7 December 2012
Description
!!!
Moves
Unique
- can whiff cancel most stuff
| hopkick | |
|---|---|
| throw invinc |
| overhead | |
|---|---|
| overhead chain | |
|---|---|
| shoto chain | |
|---|---|
| sweep chain | |
|---|---|
| jump cancellable |
| divekick | |
|---|---|
Special Moves
| fireball | |
|---|---|
| cancels to red fireball |
| red fireball | |
|---|---|
| heavier buttons start up slower but recover faster |
| evil shoryu | |
|---|---|
| evil kick | |
|---|---|
| tatsu | |
|---|---|
| can act after air ex one |
| air fireball | |
|---|---|
| hold and release |
gets better the longer you hold it |
| evil teleport | |
|---|---|
Super Moves
| raging demon | |
|---|---|
| fast |
| denjin mode | |
|---|---|
| mets hadooooken | |
|---|---|
| mets goshoryu | |
|---|---|
| combos off normal throw |
Character Select
