Difference between revisions of "Vega"

(Created page with "==Description== !!! ==Moves== ====Unique==== Special features go here {{movelistheader}} {{movelistrow | special inputs/chains | motion | properties | notes}} {{movelistexte...")
 
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==Moves==
 
==Moves==
 
====Unique====
 
====Unique====
Special features go here
+
*different with/without mask/claw
 +
*air control on jumps
  
 
{{movelistheader}}
 
{{movelistheader}}
{{movelistrow | special inputs/chains | motion | properties | notes}}
+
{{movelistrow | overhead | DF MK | | can be chained into}}
{{movelistextend | | motion | properties | notes}}
+
{{movelistrow | hopkick | DF HK | | }}
 +
{{movelistrow | divekick | maskless jump HK | AIRONLY | slow but hits overhead}}
 +
{{movelistrow | target combo 1 | LK => MK | | standing}}
  
 
====Special Moves====
 
====Special Moves====
  
 
{{movelistheader}}
 
{{movelistheader}}
{{movelistrow | movename | motion | properties | notes}}
+
{{movelistrow | sky high claw | QCB PUNCH | | }}
{{movelistextend | | motion | properties | notes}}
+
{{movelistrow | walldive | QCB KICK | | }}
 
+
{{movelistrow | rolling crystal flash | CH<- -> PUNCH | |
====EX Moves====
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{{movelistrow | flash kick | CHDB -> KICK | | }}
 +
{{movelistrow | backflips | 3KICK or 3PUNCH | | can special/super cancel the end of these }}
 +
{{movelistrow | claw/mask throw | DP PUNCH | | recovers much faster, ex one only costs 1 bar and can be used to extend link combos }}
  
 +
====Super Moves====
 
{{movelistheader}}
 
{{movelistheader}}
{{movelistrow | movename | motion | properties | notes}}
+
{{movelistrow | BEAM SUPER | QCB X2 PUNCH | 2EX | 1 frame startup}}
{{movelistextend | | motion | properties | notes}}
+
{{movelistrow | walldive super | QCB X2 KICK | 2EX | }}
 +
{{movelistrow | bloody high claw | QCF X2 KICK | 2EX U1 | }}
 +
{{movelistrow | splendid claw | QCF X2 KICK | 2EX U2 | }}
  
====Super Moves====
 
{{movelistheader}}
 
{{movelistrow | movename | motion | properties | notes}}
 
{{movelistextend | | motion | properties | notes}}
 
  
 
==Character Select==
 
==Character Select==
 
{{charseltext}}
 
{{charseltext}}

Revision as of 06:07, 22 November 2012

Description

!!!

Moves

Unique

  • different with/without mask/claw
  • air control on jumps
overhead
3.png MK.png can be chained into
hopkick
3.png HK.png
divekick AIR.PNG
maskless jump HK.png slow but hits overhead
target combo 1
LK.png FOLLOWUP.PNG MK.png standing

Special Moves

sky high claw
QCB.png PUNCH.png
walldive
QCB.png KICK.png

{{movelistrow | rolling crystal flash | 4CH.png 6.png PUNCH.png | |

flash kick
1CH.png 6.png KICK.png
backflips
3KICK.png or 3PUNCH.png can special/super cancel the end of these
claw/mask throw
DP.png PUNCH.png recovers much faster, ex one only costs 1 bar and can be used to extend link combos

Super Moves

BEAM SUPER 2EX.PNG
QCB.png X2.png PUNCH.png 1 frame startup
walldive super 2EX.PNG
QCB.png X2.png KICK.png
bloody high claw 2EX.PNG U1.PNG
QCF.png X2.png KICK.png
splendid claw 2EX.PNG U2.PNG
QCF.png X2.png KICK.png


Character Select

DecapreRyuKenE. HondaIbukiMakotoDudleySethGoukenAkumaGenDanSakuraOniElenaYunJuriChun-LiDhalsimAbelC. ViperM. BisonSagatCammyDeejayCodyGuyHakanRolentoPoisonEvil RyuGuileBlankaZangiefRufusEl FuerteVegaBalrogFei LongT. HawkAdonRoseYangHugoCharsel.png