Difference between revisions of "Yang"

Line 13: Line 13:
  
 
{{movelistheader}}
 
{{movelistheader}}
{{movelistrow | Palm | QCB PUNCH | SC |  }}
+
{{normalex | Palm | QCB PUNCH | QCB 2PUNCH | SC |  }}
{{movelistrow | Upkicks | DP KICK | SC |  }}
+
{{normalex | Upkicks | DP KICK | DP 2KICK | SC |  }}
{{movelistrow | Slasher | QCF PUNCH | SC |  }}
+
{{normalex | Elbow | QCF PUNCH | QCF 2PUNCH | SC |  }}
{{movelistextend | => | QCF PUNCH | SC |  }}
+
{{normalex | Swee Dash | QCF KICK | QCF 2KICK | SC |  }}
{{movelistextend | => => | QCF PUNCH | SC |  }}
+
{{normalex | Flip Over | HCB KICK | HCB 2KICK | THROW |  }}
{{movelistrow | Swee Dash | QCF KICK | SC |  }}
 
{{movelistrow | Flip Over | HCB KICK | THROW |  }}
 
 
 
====EX Moves====
 
 
 
{{movelistheader}}
 
{{movelistrow | Palm | QCB 2PUNCH | 1EX SC |  }}
 
{{movelistrow | Upkicks | DP 2KICK | 1EX SC |  }}
 
{{movelistrow | Slasher | QCF 2PUNCH | 1EX SC |  }}
 
{{movelistextend | => | QCF 2PUNCH | SC |  }}
 
{{movelistextend | => => | QCF 2PUNCH | SC |  }}
 
{{movelistrow | Swee Dash | QCF 2KICK | 1EX SC |  }}
 
{{movelistrow | Flip Over | HCB 2KICK | 1EX THROW |  }}
 
  
 
====Super Moves====
 
====Super Moves====
Line 37: Line 24:
 
If you use a Super Move, Seieienbu ends afterwards.
 
If you use a Super Move, Seieienbu ends afterwards.
 
{{movelistheader}}
 
{{movelistheader}}
{{movelistrow | Seieienbu | QCB QCB LP | 2EX | Shadows are not delayed }}
+
{{super | Seieienbu | QCB QCB LP | | Shadows are not delayed }}
{{movelistrow | Seieienbu | QCB QCB MP | 2EX | Shadows are a little delayed }}
+
{{super | Seieienbu | QCB QCB MP | | Shadows are a little delayed }}
{{movelistrow | Seieienbu | QCB QCB HP | 2EX | Shadows are very delayed }}
+
{{super | Seieienbu | QCB QCB HP | | Shadows are very delayed }}
{{movelistrow | Super Slasher | QCF QCF PUNCH | 2EX | Slow spinning knockdown }}
+
{{super | zoom punch | QCF QCF PUNCH | | }}
{{movelistrow | Raisin Mahhaken | QCF QCF KICK | U1 2EX | hold PUNCH to keep the finger pointing }}
+
{{super | Raisin Mahhaken | QCF QCF KICK | U1 | hold PUNCH to keep the finger pointing }}
{{movelistrow | Tenshin Senkyutai | QCF QCF KICK | U2 2EX | }}
+
{{super | Tenshin Senkyutai | QCF QCF KICK | U2 | }}
  
 
==Character Select==
 
==Character Select==
 
{{charseltext}}
 
{{charseltext}}

Revision as of 20:30, 19 February 2014

Description

Yang got a job at Starbucks where he shoots cocaine it's kind of a bad tradeoff if you ask me but he seems happy

Moves

Unique

Chains SPC.PNG
LP.png FOLLOWUP.PNG MP.png FOLLOWUP.PNG HP.png
SPC.PNG
LK.png FOLLOWUP.PNG MK.png FOLLOWUP.PNG HK.png
Cmd. Normals SPC.PNG
6.png MK.png / 4.png HP.png

Special Moves

Palm SC.PNG
QCB.png PUNCH.png QCB.png 2PUNCH.png
Upkicks SC.PNG
DP.png KICK.png DP.png 2KICK.png
Elbow SC.PNG
QCF.png PUNCH.png QCF.png 2PUNCH.png
Swee Dash SC.PNG
QCF.png KICK.png QCF.png 2KICK.png
Flip Over THROW.PNG
HCB.png KICK.png HCB.png 2KICK.png

Super Moves

EX Moves and Super Moves do not use meter in Seieienbu mode, but the mode drains all meter.
If you use a Super Move, Seieienbu ends afterwards.

Seieienbu
QCB.png QCB LP.png
Shadows are not delayed
Seieienbu
QCB.png QCB MP.png
Shadows are a little delayed
Seieienbu
QCB.png QCB HP.png
Shadows are very delayed
zoom punch
QCF.png QCF PUNCH.png
Raisin Mahhaken U1.PNG
QCF.png QCF KICK.png
hold PUNCH.png to keep the finger pointing
Tenshin Senkyutai U2.PNG
QCF.png QCF KICK.png

Character Select

DecapreRyuKenE. HondaIbukiMakotoDudleySethGoukenAkumaGenDanSakuraOniElenaYunJuriChun-LiDhalsimAbelC. ViperM. BisonSagatCammyDeejayCodyGuyHakanRolentoPoisonEvil RyuGuileBlankaZangiefRufusEl FuerteVegaBalrogFei LongT. HawkAdonRoseYangHugoCharsel.png