<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.sf4remix.com/index.php?action=history&amp;feed=atom&amp;title=Evil_Ryu</id>
	<title>Evil Ryu - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.sf4remix.com/index.php?action=history&amp;feed=atom&amp;title=Evil_Ryu"/>
	<link rel="alternate" type="text/html" href="https://www.sf4remix.com/index.php?title=Evil_Ryu&amp;action=history"/>
	<updated>2026-05-05T16:43:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://www.sf4remix.com/index.php?title=Evil_Ryu&amp;diff=244&amp;oldid=prev</id>
		<title>Miriam at 02:05, 29 December 2025</title>
		<link rel="alternate" type="text/html" href="https://www.sf4remix.com/index.php?title=Evil_Ryu&amp;diff=244&amp;oldid=prev"/>
		<updated>2025-12-29T02:05:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:05, 29 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Moves==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Moves==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Unique====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Unique====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{super | Evil Install | 22 MP+MK | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4EX &lt;/del&gt;| }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{super | Evil Install | 22 MP+MK | | }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Evil Install is a mechanic that allows you to cancel special moves into other special moves for 1EX of meter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Evil Install is a mechanic that allows you to cancel special moves into other special moves for 1EX of meter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Meter gets fully refilled when returning to neutral while in this mode.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Meter gets fully refilled when returning to neutral while in this mode.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Miriam</name></author>
	</entry>
	<entry>
		<id>https://www.sf4remix.com/index.php?title=Evil_Ryu&amp;diff=243&amp;oldid=prev</id>
		<title>Miriam at 02:05, 29 December 2025</title>
		<link rel="alternate" type="text/html" href="https://www.sf4remix.com/index.php?title=Evil_Ryu&amp;diff=243&amp;oldid=prev"/>
		<updated>2025-12-29T02:05:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:05, 29 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Moves==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Moves==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Unique====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Unique====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{super | Evil Install | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3PUNCH &lt;/del&gt;| 4EX | }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{super | Evil Install | &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;22 MP+MK &lt;/ins&gt;| 4EX | }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Evil Install is a mechanic that allows you to cancel special moves into other special moves for 1EX of meter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Evil Install is a mechanic that allows you to cancel special moves into other special moves for 1EX of meter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Meter gets fully refilled when returning to neutral while in this mode.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Meter gets fully refilled when returning to neutral while in this mode.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Miriam</name></author>
	</entry>
	<entry>
		<id>https://www.sf4remix.com/index.php?title=Evil_Ryu&amp;diff=206&amp;oldid=prev</id>
		<title>Miriam: Created page with &quot;&lt;tabber&gt; Remix 2= ==Description== Ryu got so mad he got a hole in his chest.  ==Moves== ====Unique==== {{super | Evil Install | 3PUNCH | 4EX | }} * Evil Install is a mechanic that allows you to cancel special moves into other special moves for 1EX of meter. * Meter gets fully refilled when returning to neutral while in this mode. * It also alters movement, and powers up some special moves. * Mode ends upon doing any super move.  Evil Ryu can also whiffcancel most moves....&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.sf4remix.com/index.php?title=Evil_Ryu&amp;diff=206&amp;oldid=prev"/>
		<updated>2025-04-17T10:09:54Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;tabber&amp;gt; Remix 2= ==Description== Ryu got so mad he got a hole in his chest.  ==Moves== ====Unique==== {{super | Evil Install | 3PUNCH | 4EX | }} * Evil Install is a mechanic that allows you to cancel special moves into other special moves for 1EX of meter. * Meter gets fully refilled when returning to neutral while in this mode. * It also alters movement, and powers up some special moves. * Mode ends upon doing any super move.  Evil Ryu can also whiffcancel most moves....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
Remix 2=&lt;br /&gt;
==Description==&lt;br /&gt;
Ryu got so mad he got a hole in his chest.&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
====Unique====&lt;br /&gt;
{{super | Evil Install | 3PUNCH | 4EX | }}&lt;br /&gt;
* Evil Install is a mechanic that allows you to cancel special moves into other special moves for 1EX of meter.&lt;br /&gt;
* Meter gets fully refilled when returning to neutral while in this mode.&lt;br /&gt;
* It also alters movement, and powers up some special moves.&lt;br /&gt;
* Mode ends upon doing any super move.&lt;br /&gt;
&lt;br /&gt;
Evil Ryu can also whiffcancel most moves.&lt;br /&gt;
&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{normal | Hopkick | -&amp;gt; MK | | Cancels into Tatsu. Throw Invinc.}}&lt;br /&gt;
{{normal | Overhead | -&amp;gt; MP | OVERHEAD SPC |}}&lt;br /&gt;
{{normal | Forward Punch | -&amp;gt; HP | SPC | Autoguards one hit }}&lt;br /&gt;
{{normal | Punch Chain | MP &amp;gt; HP | SPC | }}&lt;br /&gt;
{{normal | Shoto Chain | LK &amp;gt; MK | SPC | }}&lt;br /&gt;
{{normal | Air Chain | LIGHT &amp;gt;  MED  &amp;gt;  HEAVY | | }}&lt;br /&gt;
{{normal | Divekick | DOWN MK | AIRONLY | }}&lt;br /&gt;
&lt;br /&gt;
====Special Moves====&lt;br /&gt;
{{normal | Fireball | QCF PUNCH | SC | Evil: Different speed fireballs }}&lt;br /&gt;
{{normal | Red Fireball | HCB PUNCH | SC | heavier buttons start up slower but recover faster. Evil: Can dash out of HP version startup}}&lt;br /&gt;
{{normal | Shoryuken | DP PUNCH | SC | Evil: Shoots 2 fireballs after MP and HP versions for more damage}}&lt;br /&gt;
{{normal | Tatsu | QCB KICK | AIROK | Evil: Also hits crouching EX: can be cancelled into air normals }}&lt;br /&gt;
{{normal | Stomp | QCF KICK | SC | MK  HK  and 2KICK versions travel forward before doing the stomp.  EX version causes bounce}}&lt;br /&gt;
{{normal | Teleport | &amp;lt;- or -&amp;gt; 3KICK or 3PUNCH |  | Evil: Can be done out of special moves for free}}&lt;br /&gt;
&lt;br /&gt;
====Super Moves====&lt;br /&gt;
{{super | Raging Demon | LP  LP  -&amp;gt; LK HP | | Activates Evil Install on hit. Evil: A lot faster travel speed}}&lt;br /&gt;
{{super | Mets Hadoken | QCF 3PUNCH | CC U1 | Evil: Travels faster and more hits }}&lt;br /&gt;
{{super | Mets Goshoryu | DP 3PUNCH | U2 | Evil: Instant startup and more hits }}&lt;br /&gt;
|-|&lt;br /&gt;
Remix 1.2=&lt;br /&gt;
==Description==&lt;br /&gt;
Ryu got so mad he got a hole in his chest.&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
====Unique====&lt;br /&gt;
*can whiff cancel most stuff&lt;br /&gt;
&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{movelistrow | hopkick | -&amp;gt; MK | | throw invinc}}&lt;br /&gt;
{{movelistrow | overhead | -&amp;gt; MP | OVERHEAD |}}&lt;br /&gt;
{{movelistrow | overhead chain | MP =&amp;gt; -&amp;gt; MP | |}}&lt;br /&gt;
{{movelistrow | shoto chain | LK =&amp;gt; MK | | }}&lt;br /&gt;
{{movelistrow | sweep chain | cr. HK =&amp;gt; HK | | jump cancellable }}&lt;br /&gt;
{{movelistrow | divekick | DOWN MK | AIRONLY | }}&lt;br /&gt;
&lt;br /&gt;
====Special Moves====&lt;br /&gt;
&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{movelistrow | fireball | QCF PUNCH |  | cancels to red fireball}}&lt;br /&gt;
{{movelistrow | red fireball | HCB PUNCH |  | heavier buttons start up slower but recover faster}}&lt;br /&gt;
{{movelistrow | evil shoryu | DP PUNCH |  | }}&lt;br /&gt;
{{movelistrow | tatsu | QCB KICK | AIROK | can act after air ex one }}&lt;br /&gt;
&lt;br /&gt;
====DENJIN Moves====&lt;br /&gt;
{{movelistrow | evil kick | HCF KICK |  | only allowed in denjin mode }}&lt;br /&gt;
{{movelistrow | evil teleport | DP or RDP 3KICK or 3PUNCH |  | only allowed in denjin mode }}&lt;br /&gt;
&lt;br /&gt;
====Super Moves====&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{super | raging demon | [[Image:LP.png|25px]] [[Image:LP.png|25px]] -&amp;gt; LK HP | 2EX | fast}}&lt;br /&gt;
{{super | denjin mode | QCB X2 KICK | 2EX | lasts the whole round }}&lt;br /&gt;
{{super | mets hadooooken | QCB X2 PUNCH | 2EX U1 | }}&lt;br /&gt;
{{super | mets goshoryu | QCF X2 KICK | 2EX U2 |  }}&lt;br /&gt;
|-|&lt;br /&gt;
Koryu=&lt;br /&gt;
==Description==&lt;br /&gt;
Ryu got so mad he got a hole in his chest.&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
====Unique====&lt;br /&gt;
*can whiff cancel most stuff&lt;br /&gt;
&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{movelistrow | hopkick | -&amp;gt; MK | | throw invinc}}&lt;br /&gt;
{{movelistrow | overhead | -&amp;gt; MP | OVERHEAD |}}&lt;br /&gt;
{{movelistrow | overhead chain | MP =&amp;gt; -&amp;gt; MP | |}}&lt;br /&gt;
{{movelistrow | shoto chain | LK =&amp;gt; MK | | }}&lt;br /&gt;
{{movelistrow | sweep chain | cr. HK =&amp;gt; HK | | jump cancellable }}&lt;br /&gt;
{{movelistrow | divekick | DOWN MK | AIRONLY | }}&lt;br /&gt;
&lt;br /&gt;
====Special Moves====&lt;br /&gt;
&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{movelistrow | fireball | QCF PUNCH |  | cancels to red fireball}}&lt;br /&gt;
{{movelistrow | red fireball | HCB PUNCH |  | heavier buttons start up slower but recover faster}}&lt;br /&gt;
{{movelistrow | evil shoryu | DP PUNCH |  | }}&lt;br /&gt;
{{movelistrow | tatsu | QCB KICK | AIROK | can act after air ex one }}&lt;br /&gt;
&lt;br /&gt;
====DENJIN Moves====&lt;br /&gt;
{{movelistrow | evil kick | HCF KICK |  | only allowed in denjin mode }}&lt;br /&gt;
{{movelistrow | evil teleport | DP or RDP 3KICK or 3PUNCH |  | only allowed in denjin mode }}&lt;br /&gt;
&lt;br /&gt;
====Super Moves====&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{super | raging demon | [[Image:LP.png|25px]] [[Image:LP.png|25px]] -&amp;gt; LK HP | 2EX | fast}}&lt;br /&gt;
{{super | denjin mode | QCB X2 KICK | 2EX | lasts the whole round }}&lt;br /&gt;
{{super | mets hadooooken | QCB X2 PUNCH | 2EX U1 | }}&lt;br /&gt;
{{super | mets goshoryu | QCF X2 KICK | 2EX U2 |  }}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{charheader}}&lt;/div&gt;</summary>
		<author><name>Miriam</name></author>
	</entry>
</feed>