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	<id>https://www.sf4remix.com/index.php?action=history&amp;feed=atom&amp;title=Ibuki</id>
	<title>Ibuki - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.sf4remix.com/index.php?action=history&amp;feed=atom&amp;title=Ibuki"/>
	<link rel="alternate" type="text/html" href="https://www.sf4remix.com/index.php?title=Ibuki&amp;action=history"/>
	<updated>2026-05-05T19:59:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://www.sf4remix.com/index.php?title=Ibuki&amp;diff=118&amp;oldid=prev</id>
		<title>Miriam at 04:37, 15 April 2025</title>
		<link rel="alternate" type="text/html" href="https://www.sf4remix.com/index.php?title=Ibuki&amp;diff=118&amp;oldid=prev"/>
		<updated>2025-04-15T04:37:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:37, 15 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Chains====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Chains====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{movelistheader}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{movelistheader}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{normal | Chain | LK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;&amp;gt; MK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;&amp;gt; HK | SPC | }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{normal | Chain | LK &amp;gt; MK &amp;gt; HK | SPC | }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{normal | Target Combo 1 | [[Image:LP.png|25px]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;&amp;gt; MP | SPC | }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{normal | Target Combo 1 | [[Image:LP.png|25px]] &amp;gt; MP | SPC | }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{normal | Target Combo 2 | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:&lt;/del&gt;LP&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.png|25px]] =&lt;/del&gt;&amp;gt; &amp;lt;- MP &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;&amp;gt; Any HP | SPC | }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{normal | Target Combo 2 | LP &amp;gt; &amp;lt;- MP &amp;gt; Any HP | SPC | }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{normal | Target Combo 3 | MED / HEAVY =&amp;gt; &amp;lt;br&amp;gt; -&amp;gt; LK / -&amp;gt; MK / -&amp;gt; HK | SPC | }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{normal | Target Combo 3 | MED / HEAVY =&amp;gt; &amp;lt;br&amp;gt; -&amp;gt; LK / -&amp;gt; MK / -&amp;gt; HK | SPC | }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{normal | Target Combo 4 | DOWN HK =&amp;gt; HK |  | }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{normal | Target Combo 4 | DOWN HK =&amp;gt; HK |  | }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Miriam</name></author>
	</entry>
	<entry>
		<id>https://www.sf4remix.com/index.php?title=Ibuki&amp;diff=110&amp;oldid=prev</id>
		<title>Miriam: Created page with &quot;&lt;tabber&gt; Remix 2= ==Description== Ibuki traveled into hell and learned how to do new cancels!  *Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever!  *All cancellable normals are normal jump cancellable now.  *chains can go into close HK now too so you have sweet juggles and resets!  *6mk cancels to kunai before it hits  ==Moves== ====Chains==== {{movelistheader}} {{normal |...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.sf4remix.com/index.php?title=Ibuki&amp;diff=110&amp;oldid=prev"/>
		<updated>2025-04-15T03:51:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;tabber&amp;gt; Remix 2= ==Description== Ibuki traveled into hell and learned how to do new cancels!  *Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever!  *All cancellable normals are normal jump cancellable now.  *chains can go into close HK now too so you have sweet juggles and resets!  *6mk cancels to kunai before it hits  ==Moves== ====Chains==== {{movelistheader}} {{normal |...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
Remix 2=&lt;br /&gt;
==Description==&lt;br /&gt;
Ibuki traveled into hell and learned how to do new cancels!&lt;br /&gt;
&lt;br /&gt;
*Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever!&lt;br /&gt;
&lt;br /&gt;
*All cancellable normals are normal jump cancellable now.&lt;br /&gt;
&lt;br /&gt;
*chains can go into close HK now too so you have sweet juggles and resets!&lt;br /&gt;
&lt;br /&gt;
*6mk cancels to kunai before it hits&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
====Chains====&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{normal | Chain | LK =&amp;gt; MK =&amp;gt; HK | SPC | }}&lt;br /&gt;
{{normal | Target Combo 1 | [[Image:LP.png|25px]] =&amp;gt; MP | SPC | }}&lt;br /&gt;
{{normal | Target Combo 2 | [[Image:LP.png|25px]] =&amp;gt; &amp;lt;- MP =&amp;gt; Any HP | SPC | }}&lt;br /&gt;
{{normal | Target Combo 3 | MED / HEAVY =&amp;gt; &amp;lt;br&amp;gt; -&amp;gt; LK / -&amp;gt; MK / -&amp;gt; HK | SPC | }}&lt;br /&gt;
{{normal | Target Combo 4 | DOWN HK =&amp;gt; HK |  | }}&lt;br /&gt;
{{normal | Target Combo 5 | MED =&amp;gt; HEAVY | AIRONLY | }}&lt;br /&gt;
&lt;br /&gt;
====Special Moves====&lt;br /&gt;
{{normal | Kunai | QCF PUNCH | | Shoots 2 kunai now!}}&lt;br /&gt;
{{normal | Fake Kunai | QCF KICK | | Can be cancelled to air attacks! useful for altering her trajectory. }}&lt;br /&gt;
{{normal | Slash Kicks | QCB KICK | | Can be mashed forever}}&lt;br /&gt;
{{normal | Cmd Dash | QCF KICK | | Now cancels from everything. followups }}&lt;br /&gt;
{{normal+ | =&amp;gt; Hyperhop | UP | |  }}&lt;br /&gt;
{{normal+ | =&amp;gt; Fakeout | LP | |  }}&lt;br /&gt;
{{normal+ | =&amp;gt; Kunai | MP | |  }}&lt;br /&gt;
{{normal+ | =&amp;gt; Neckbreaker | HP | |  }}&lt;br /&gt;
{{normal | Cmd. Grab | HCB PUNCH | THROW | The HP one is now actually a throw. Can cancel into Cmd. Dash }}&lt;br /&gt;
{{normal | Upkicks | DP KICK | | actually invincible, cancellable to kunai. }}&lt;br /&gt;
{{normal | Headstomps | RDP KICK | | Now cancels from everything. Cancellable to regular and fake kunai even on startup. }}&lt;br /&gt;
&lt;br /&gt;
====Super Moves====&lt;br /&gt;
{{super | Yoroitoshi | QCB 3PUNCH | U1 | is an actual instant throw now}}&lt;br /&gt;
{{super | Hashinsho | QCF 3PUNCH | U2 | invincible, juggles correctly and whatnot}}&lt;br /&gt;
{{super | Kasumi Suzaku | QCF 3PUNCH | AIRONLY | }}&lt;br /&gt;
|-|&lt;br /&gt;
Remix 1.2=&lt;br /&gt;
==Description==&lt;br /&gt;
Ibuki traveled into hell and learned how to do new cancels!&lt;br /&gt;
&lt;br /&gt;
*Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever!&lt;br /&gt;
&lt;br /&gt;
*All cancellable normals are normal jump cancellable now.&lt;br /&gt;
&lt;br /&gt;
*chains can go into close HK now too so you have sweet juggles and resets!&lt;br /&gt;
&lt;br /&gt;
*6mk cancels to kunai before it hits&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
====Chains====&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{movelistrow | Chain | [[Image:LP.png|25px]] =&amp;gt; MP |  | }}&lt;br /&gt;
{{movelistrow | Chain | [[Image:LP.png|25px]] =&amp;gt; &amp;lt;- MP |  | }}&lt;br /&gt;
{{movelistrow | Chain | MP =&amp;gt; -&amp;gt; LK |  | }}&lt;br /&gt;
{{movelistrow | Chain | &amp;lt;- MP =&amp;gt; HP |  | }}&lt;br /&gt;
{{movelistrow | Chain | &amp;lt;- MP =&amp;gt; cr. HK |  | }}&lt;br /&gt;
&lt;br /&gt;
{{movelistrow | Chain | cr. HK =&amp;gt; HK |  | }}&lt;br /&gt;
&lt;br /&gt;
{{movelistrow | Chain | LK =&amp;gt; MK |  | }}&lt;br /&gt;
{{movelistrow | Chain | cr. LK =&amp;gt; MK |  | }}&lt;br /&gt;
{{movelistrow | Chain | MK =&amp;gt; HK |  | }}&lt;br /&gt;
&lt;br /&gt;
====Special Moves====&lt;br /&gt;
&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{movelistrow | Kunai | QCF PUNCH | | Shoots 2 kunai now!}}&lt;br /&gt;
{{movelistrow | Fake Kunai | QCF KICK | | Can be cancelled to air attacks! useful for altering her trajectory. the ex one cancels from things like jumpins and 6hk before it hits}}&lt;br /&gt;
{{movelistrow | Slash Kicks | QCB KICK | | Can be mashed forever}}&lt;br /&gt;
{{movelistrow | Cmd Dash | QCF KICK | | Now cancels from everything. followups }}&lt;br /&gt;
{{movelistextend | Fakeout | [[Image:LP.png|25px]] | | followup from cmd dash. }}&lt;br /&gt;
{{movelistextend | Neckbreaker | MP | | followup from cmd dash. requires 1EX}}&lt;br /&gt;
{{movelistextend | Ground Kunai | HP | | followup from cmd dash. requires 1EX }}&lt;br /&gt;
{{movelistrow | Cmd Grab | HCB PUNCH | | The HP one is now actually a throw }}&lt;br /&gt;
{{movelistrow | Upkicks | DP KICK | | actually invincible, cancellable to kunai. EX cancellable on whiff.}}&lt;br /&gt;
{{movelistrow | Headstomps | RDP KICK | | Now cancels from everything. Cancellable to regular and fake kunai even on startup. EX crumples.}}&lt;br /&gt;
&lt;br /&gt;
====Super Moves====&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{super | Yoroitoshi | QCB X2 PUNCH | U1 2EX | is an actual instant throw now}}&lt;br /&gt;
{{super | Hashinsho | QCF X2 PUNCH | U2 2EX | invincible, juggles correctly and whatnot}}&lt;br /&gt;
{{super | Kasumi Suzaku | QCF X2 PUNCH | 2EX AIRONLY | }}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
Koryu=&lt;br /&gt;
==Description==&lt;br /&gt;
Ibuki traveled into hell and learned how to do new cancels!&lt;br /&gt;
&lt;br /&gt;
*Nearly everything on the ground other than supers can be cancelled to her command dashes or headstomp kicks! On startup, whiff, block, hit, whatever!&lt;br /&gt;
&lt;br /&gt;
*All cancellable normals are normal jump cancellable now.&lt;br /&gt;
&lt;br /&gt;
*chains can go into close HK now too so you have sweet juggles and resets!&lt;br /&gt;
&lt;br /&gt;
*6mk cancels to kunai before it hits&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
====Chains====&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{movelistrow | Chain | [[Image:LP.png|25px]] =&amp;gt; MP |  | }}&lt;br /&gt;
{{movelistrow | Chain | [[Image:LP.png|25px]] =&amp;gt; &amp;lt;- MP |  | }}&lt;br /&gt;
{{movelistrow | Chain | MP =&amp;gt; -&amp;gt; LK |  | }}&lt;br /&gt;
{{movelistrow | Chain | &amp;lt;- MP =&amp;gt; HP |  | }}&lt;br /&gt;
{{movelistrow | Chain | &amp;lt;- MP =&amp;gt; cr. HK |  | }}&lt;br /&gt;
&lt;br /&gt;
{{movelistrow | Chain | cr. HK =&amp;gt; HK |  | }}&lt;br /&gt;
&lt;br /&gt;
{{movelistrow | Chain | LK =&amp;gt; MK |  | }}&lt;br /&gt;
{{movelistrow | Chain | cr. LK =&amp;gt; MK |  | }}&lt;br /&gt;
{{movelistrow | Chain | MK =&amp;gt; HK |  | }}&lt;br /&gt;
&lt;br /&gt;
====Special Moves====&lt;br /&gt;
&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{movelistrow | Kunai | QCF PUNCH | | Shoots 2 kunai now!}}&lt;br /&gt;
{{movelistrow | Fake Kunai | QCF KICK | | Can be cancelled to air attacks! useful for altering her trajectory. the ex one cancels from things like jumpins and 6hk before it hits}}&lt;br /&gt;
{{movelistrow | Slash Kicks | QCB KICK | | Can be mashed forever}}&lt;br /&gt;
{{movelistrow | Cmd Dash | QCF KICK | | Now cancels from everything. followups }}&lt;br /&gt;
{{movelistextend | Fakeout | [[Image:LP.png|25px]] | | followup from cmd dash. }}&lt;br /&gt;
{{movelistextend | Neckbreaker | MP | | followup from cmd dash. requires 1EX}}&lt;br /&gt;
{{movelistextend | Ground Kunai | HP | | followup from cmd dash. requires 1EX }}&lt;br /&gt;
{{movelistrow | Cmd Grab | HCB PUNCH | | The HP one is now actually a throw }}&lt;br /&gt;
{{movelistrow | Upkicks | DP KICK | | actually invincible, cancellable to kunai. EX cancellable on whiff.}}&lt;br /&gt;
{{movelistrow | Headstomps | RDP KICK | | Now cancels from everything. Cancellable to regular and fake kunai even on startup. EX crumples.}}&lt;br /&gt;
&lt;br /&gt;
====Super Moves====&lt;br /&gt;
{{movelistheader}}&lt;br /&gt;
{{super | Yoroitoshi | QCB X2 PUNCH | U1 2EX | is an actual instant throw now}}&lt;br /&gt;
{{super | Hashinsho | QCF X2 PUNCH | U2 2EX | invincible, juggles correctly and whatnot}}&lt;br /&gt;
{{super | Kasumi Suzaku | QCF X2 PUNCH | 2EX AIRONLY | }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{charheader}}&lt;/div&gt;</summary>
		<author><name>Miriam</name></author>
	</entry>
</feed>