[wpfilebase tag=file id=106 tpl=download-button /]
This update has dhalsim’s air fireball, bugfixes, and improvements for some characters!
Changelist
———-
Adon
– Increased recovery on DP
Zangief
– Switched HP and EX lariat
Dhalsim
– Has air yoga fire now
– Added Neutral Airdash (PP)
Rufus
– fixed infinite
Ken
– added CC cancel to super tatsu
Rolento
– fixed 5LK infinites
– Can now Super, and CC cancel QCB+KKK
– QCB+KKK also has knife reload moved to the beginning of the move
Yang
– fixed character softlock on 6HK xx PPP/KKK
Juri
– reduced backwards movement after doing air fireball
Cody
– throw now groundbounces rather than wallbounces
Deejay
– shorthop normals are now overhead
Seth
– EX sonic boom now only hits 1 time going forward, and 1 time going back
Balrog
– Dirty Bull activated turnpunch is now activated with PPP/KKK press, instead of release.
Is faster, and causes a longer hit animation
– Changed some air normals around, added air 2LK and air 2MK as command normals