Difference between revisions of "Sakura2"
| Line 16: | Line 16: | ||
{{normal | Shoryu | DP PUNCH | SC | Can be cancelled into MAX level Hadouken and Upkick }} | {{normal | Shoryu | DP PUNCH | SC | Can be cancelled into MAX level Hadouken and Upkick }} | ||
{{normal | Tatsu | QCB KICK | SC | Landing can be cancelled into MAX level Hadouken and Upkick }} | {{normal | Tatsu | QCB KICK | SC | Landing can be cancelled into MAX level Hadouken and Upkick }} | ||
| − | {{normal | Upkicks | DP KICK | SC | Can be jumpcancelled }} | + | {{normal | Upkicks | DP KICK | SC | Can be jumpcancelled. Is projectile invulnerable }} |
{{normal | Demon Flip | HCF KICK | | }} | {{normal | Demon Flip | HCF KICK | | }} | ||
{{normal+ | => Flip Punch | PUNCH | | }} | {{normal+ | => Flip Punch | PUNCH | | }} | ||
Revision as of 08:47, 25 February 2017
Description
Sakura met up with her pals from Rival School but then she got hit by a bus so now she won't shut the fuck up because she played too much BlazBlue: Calamity Trigger.
Moves
Sakura can control air trajectory while jumping by holding
or
Unique
| Chains | |
|---|---|
| Light | |
| Overhead Kick | |
|---|---|
| 9WAY AIRDASH | |
|---|---|
| Any Direction or Neutral + | |
| Can be done off air normal hits. | |
Special Moves
| Hadouken | |
|---|---|
| Charged up version is jump cancellable | |
| During charge. Stores last charge up to max level | ||
|---|---|---|
| Shoryu | |
|---|---|
| Can be cancelled into MAX level Hadouken and Upkick | |
| Tatsu | |
|---|---|
| Landing can be cancelled into MAX level Hadouken and Upkick | |
| Upkicks | |
|---|---|
| Can be jumpcancelled. Is projectile invulnerable | |
| Demon Flip | |
|---|---|
Super Moves
| Haru Ichiban | |
|---|---|
| Upkick Super | |
|---|---|
| Shinkuu Hadouken | |
|---|---|
| Upward Shinkuu Hadouken | |
|---|---|