Difference between revisions of "Balrog2"
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==Moves== | ==Moves== | ||
====Unique==== | ====Unique==== | ||
| − | + | {{movelistheader}} | |
| + | {{normal | Shorthop | 2KICK | | can be held and released up to level 2 and 3 versions that travel farther}} | ||
| + | {{normal | Trick Spin | <- 2KICK | | press PUNCH or KICK for followup }} | ||
====Special Moves==== | ====Special Moves==== | ||
| + | {{normal | headbutt | CHDOWN UP PUNCH | | }} | ||
| + | {{normal | fake headbutt | DOWN 2PUNCH | | }} | ||
| + | {{normal | TAP | hold and release 3PUNCH or 3KICK | | whiff cancels off any special or normal}} | ||
| + | {{normal | Dash Straight | QCF PUNCH | | leads to followups, see below}} | ||
| + | {{normal+ | Low | LP | SC | Press during startup, leads to followups }} | ||
| + | {{normal+ | Mid | MP | SC | Press during startup, leads to followups }} | ||
| + | {{normal+ | Overhead | HP | SC | Press during startup, leads to followups}} | ||
| + | {{normal+ | Diagonal | LK | SC | Press during startup, leads to followups }} | ||
| + | {{normal+ | Uppercut | MK | SC | Press during startup, leads to followups }} | ||
| + | {{normal+ | Headbutt | HK | | Press during startup }} | ||
| + | {{normal | dash fake | QCF KICK | |}} | ||
| − | + | ====Dash Straight Followups==== | |
| − | {{ | + | {{normal+ | Low | QCF LP | SC | Can Followup }} |
| − | + | {{normal+ | Mid | QCF MP | SC | Can Followup }} | |
| − | {{ | + | {{normal+ | Overhead | QCF HP | SC | Can Followup }} |
| − | {{ | + | {{normal+ | Diagonal | QCF LK | SC | Can Followup }} |
| − | + | {{normal+ | Uppercut | QCF MK | SC | Can Followup }} | |
| − | + | {{normal+ | Headbutt | QCF HK | SC | }} | |
| − | + | {{normal+ | lvl2 and 3 shorthop | release 2KICK | | }} | |
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| − | {{ | ||
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====Super Moves==== | ====Super Moves==== | ||
| − | + | {{movelistrow | Dash Punch Super | QCF 2PUNCH | U1 | }} | |
| − | {{movelistrow | | + | {{movelistrow | Dirty Bull | HCB 2PUNCH | U2 | powers up TAP }} |
| − | {{movelistrow | | ||
Revision as of 13:40, 6 January 2017
Description
Balrog grabbed hold of his fight money and threw it in the toilet, then realized that was a bad idea so now he's following the sewers while fighting people so he can get his fight money back
Moves
Unique
| Shorthop | |
|---|---|
| can be held and released up to level 2 and 3 versions that travel farther | |
| Trick Spin | |
|---|---|
| press | |
Special Moves
| headbutt | |
|---|---|
| fake headbutt | |
|---|---|
| TAP | |
|---|---|
| hold and release | |
| whiff cancels off any special or normal | |
| Dash Straight | |
|---|---|
| leads to followups, see below | |
| Low | ||
|---|---|---|
| Press during startup, leads to followups | ||
| Mid | ||
|---|---|---|
| Press during startup, leads to followups | ||
| Overhead | ||
|---|---|---|
| Press during startup, leads to followups | ||
| Diagonal | ||
|---|---|---|
| Press during startup, leads to followups | ||
| Uppercut | ||
|---|---|---|
| Press during startup, leads to followups | ||
| Headbutt | ||
|---|---|---|
| Press during startup | ||
| dash fake | |
|---|---|
Dash Straight Followups
| Low | ||
|---|---|---|
| Can Followup | ||
| Mid | ||
|---|---|---|
| Can Followup | ||
| Overhead | ||
|---|---|---|
| Can Followup | ||
| Diagonal | ||
|---|---|---|
| Can Followup | ||
| Uppercut | ||
|---|---|---|
| Can Followup | ||
| Headbutt | ||
|---|---|---|
| lvl2 and 3 shorthop | ||
|---|---|---|
| release | ||
Super Moves
| Dash Punch Super | |
|---|---|
| Dirty Bull | |
|---|---|
| powers up TAP |