Difference between revisions of "Vega"
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{{movelistrow | sky high claw | QCB PUNCH | | }} | {{movelistrow | sky high claw | QCB PUNCH | | }} | ||
{{movelistrow | walldive | QCB KICK | | }} | {{movelistrow | walldive | QCB KICK | | }} | ||
− | {{movelistrow | rolling crystal flash | CH<- -> PUNCH | | | + | {{movelistrow | rolling crystal flash | CH<- -> PUNCH | | }} |
{{movelistrow | flash kick | CHDB -> KICK | | }} | {{movelistrow | flash kick | CHDB -> KICK | | }} | ||
{{movelistrow | backflips | 3KICK or 3PUNCH | | can special/super cancel the end of these }} | {{movelistrow | backflips | 3KICK or 3PUNCH | | can special/super cancel the end of these }} |
Revision as of 10:19, 3 January 2013
Description
!!!
Moves
Unique
- different with/without mask/claw
- air control on jumps
overhead | |
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can be chained into |
hopkick | |
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divekick | |
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maskless jump ![]() |
slow but hits overhead |
target combo 1 | |
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standing |
Special Moves
sky high claw | |
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walldive | |
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rolling crystal flash | |
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flash kick | |
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backflips | |
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can special/super cancel the end of these |
claw/mask throw | |
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recovers much faster, ex one only costs 1 bar and can be used to extend link combos |
Super Moves
BEAM SUPER | |
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1 frame startup |
walldive super | |
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bloody high claw | |
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splendid claw | |
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Character Select
