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== Introduction == | == Introduction == | ||
A tricky character that rips off chunks of damage with swift, distance closing movements. He has plenty of moves that get him around projectiles and can instantly reach his opponent to put them in a defensive position. Coupled with damage-dealing Rekkas | A tricky character that rips off chunks of damage with swift, distance closing movements. He has plenty of moves that get him around projectiles and can instantly reach his opponent to put them in a defensive position. Coupled with damage-dealing Rekkas and possibly the best throw in the game, he's a real pain to deal with. | ||
At the same time, he's different from most characters. Rather than having normal chains, only a handful of his moves string together, and those that can chain are not special cancellable. | |||
== Normals == | == Normals == | ||
'''5A:''' A quick bite with short range. Cancellable. | |||
'''4A:''' Rapid-fire jab. Can link into 5A on counter-hit. Cancels into EX and Super only. | |||
'''2A:''' A low and quick bite with short range. Chains into 2B. Cancellable. | |||
'''1A:''' Rapid-fire low jab. Cancels into EX and Super only. | |||
'''6A:''' Quick, thrusting poke. Links into 6B. Cancels into EX and Super only. | |||
'''5B:''' Big bite. Unsafe on block, but Cancellable. | |||
'''2B:''' Low Sweep. Unsafe on block. Cancels into EX and Super only. | |||
'''6B:''' Strong, thrusting poke. Cancels into EX and Super only. | |||
'''j.A:''' Standard jumping normal with small hit-box. Cross-up. | |||
'''j.?A''' Straight chop. Decent falling hit-box. | |||
'''j.B''' Jumping big bite. | |||
== Special Moves == | == Special Moves == | ||
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'''236C:''' EX Beast Rekka | '''236C:''' EX Beast Rekka | ||
::*Has an armor point. | ::*Has an armor point. | ||
::*First | ::*First his is VERY safe on block. | ||
::*Bounces high enough to continue combo. | ::*Bounces high enough to continue combo. | ||
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'''[4]6A:''' Surprise Slide | '''[4]6A:''' Surprise Slide | ||
::*Fast low that knocks down. | ::*Fast low that knocks down. | ||
::* | ::*Punishable on block. | ||
'''[4]6B:''' Fenroll | '''[4]6B:''' Fenroll | ||
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::*Can act immediately once the animation ends. | ::*Can act immediately once the animation ends. | ||
'''[4]6C''' | '''[4]6C''' Dive | ||
::*Performs a leaping move that closes in on the opponent from any distance. | ::*Performs a leaping move that closes in on the opponent from any distance. | ||
::*Can immediately act after touching the ground. | ::*Can immediately act after touching the ground. | ||
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== Super Moves == | == Super Moves == | ||
'''236236A''' | '''236236A''' 3-hit super that ends mid-screen. Very strong. | ||
::* Opponent can fall out if juggled too long. | ::* Opponent can fall out if juggled too long. | ||
''' | == Awaken Art == | ||
'''236236B''' Diving super that knocks down. | |||
::*Must be standing close to the opponent to connect. Does not auto-track. | ::*Must be standing close to the opponent to connect. Does not auto-track. | ||
::*Difficult to combo. | ::*Difficult to combo. | ||
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{{dragonblast}} | {{dragonblast}} | ||