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== Introduction == | == Introduction == | ||
To make your opponent question their approach, or have your foe fear your own. Kouga is a complete package for any player's needs, by having many moves that can control the field, break through plenty | To make your opponent question their approach, or have your foe fear your own. Kouga is a complete package for any player's needs, by having many moves that can control the field, break through most plenty of opposition to his opponent, and control their situation on wake-up. | ||
== Normals == | == Normals == | ||
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== Special Moves == | == Special Moves == | ||
'''236A:''' | '''236A:''' Water Ball A | ||
::* Floaty ball of water that slowly travels the stage. | ::* Floaty ball of water that slowly travels the stage. | ||
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::* Cannot use again until the first disappears. | ::* Cannot use again until the first disappears. | ||
'''236B:''' | '''236B:''' Water Ball B | ||
::* Air version of the above. | ::* Air version of the above. | ||
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::* Travels at a longer distance. | ::* Travels at a longer distance. | ||
'''236C:''' EX | '''236C:''' EX Water Ball | ||
::* Sends out three balls of water. | ::* Sends out three balls of water. | ||
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::* As fast recovery as Water Ball B. | ::* As fast recovery as Water Ball B. | ||
'''623A/B:''' | '''623A/B:''' Shark Bite | ||
::* Reversal DP option. | ::* Reversal DP option. | ||
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::* Not in the air until the third hit, making EX and Super Cancelling on the ground easier. | ::* Not in the air until the third hit, making EX and Super Cancelling on the ground easier. | ||
'''623C:''' EX | '''623C:''' EX Shark Bite | ||
::* Contains even more frames of invulnerability. | ::* Contains even more frames of invulnerability. | ||
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::* Sends him higher into the air. | ::* Sends him higher into the air. | ||
'''214A/B:''' | '''214A/B:''' Harpoon Rush | ||
::* A dashing attack where Kouga drive his harpoon into the opponent. | ::* A dashing attack where Kouga drive his harpoon into the opponent. | ||
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::* Knocks opponent away on hit. | ::* Knocks opponent away on hit. | ||
'''214C:''' EX | '''214C:''' EX Harpoon Rush | ||
::* Multi-hitting variation. | ::* Multi-hitting variation. | ||
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::* Safe on block. | ::* Safe on block. | ||
'''j.236A/B:''' | '''j.236A/B:''' Shark Leap | ||
::* Arcing projectile. | ::* Arcing projectile. | ||
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::* Launches on hit. | ::* Launches on hit. | ||
'''j.236C:''' EX | '''j.236C:''' EX Shark Leap | ||
::*Sends out three sharks. | ::*Sends out three sharks. | ||
::*Faster start-up than above. | ::*Faster start-up than above. | ||
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== Super Moves == | == Super Moves == | ||
'''236236A:''' | '''236236A:''' Shark Parade | ||
::* A total of 13 sharks rush to hit the opponent. | ::* A total of 13 sharks rush to hit the opponent. | ||
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::* Good for both combo extensions and pressure. | ::* Good for both combo extensions and pressure. | ||
::* No invulnerability what-so-ever. | ::* No invulnerability what-so-ever. | ||
== General Strategy == | == General Strategy == |