Editing Kurama
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 38: | Line 38: | ||
== Special Moves == | == Special Moves == | ||
'''236A:''' | '''236A:''' Tengu Upper A | ||
::*Stationary tornado projectile. | ::*Stationary tornado projectile. | ||
Line 46: | Line 46: | ||
::*Difficult to string into. | ::*Difficult to string into. | ||
'''236B:''' | '''236B:''' Tengu Upper B | ||
::*Distanced variation of the above. | ::*Distanced variation of the above. | ||
Line 53: | Line 53: | ||
::*Pushes opponent back on block, but not as far. | ::*Pushes opponent back on block, but not as far. | ||
'''236C:''' EX | '''236C:''' EX Tengu Upper | ||
::*Projectile variation. | ::*Projectile variation. | ||
Line 63: | Line 63: | ||
:::*Lands most blocked hits near the end of the move when slow. | :::*Lands most blocked hits near the end of the move when slow. | ||
'''623A/B:''' | '''623A/B:''' Wind Barrier | ||
::*Reversal move. | ::*Reversal move. | ||
Line 70: | Line 70: | ||
::*Leaves him in the air. | ::*Leaves him in the air. | ||
'''623C:''' EX | '''623C:''' EX Wind Barrier | ||
::*Extra strike invincibility. | ::*Extra strike invincibility. | ||
Line 91: | Line 91: | ||
::*Can be ducked from a distance. | ::*Can be ducked from a distance. | ||
'''j.214A/B:''' | '''j.214A/B:''' Air Tackle | ||
::*An air-only charging attack, distance varying by button. | ::*An air-only charging attack, distance varying by button. | ||
Line 100: | Line 100: | ||
::*Difficult to hit crouching opponents. | ::*Difficult to hit crouching opponents. | ||
'''j.214C:''' EX | '''j.214C:''' EX Air Tackle | ||
::*Instant start-up. | ::*Instant start-up. |