Difference between revisions of "Gouken"
| Line 12: | Line 12: | ||
{{movelistheader}} | {{movelistheader}} | ||
| − | {{normal | Parry | | + | {{normal | High Parry | 3PUNCH | ARMOR | }} |
| + | {{normal | Low Parry | 3KICK | ARMOR | }} | ||
| + | {{normal | Air Parry | 3PUNCH / 3KICK | AIRONLY ARMOR | }} | ||
{{normal | Overhead Chop | -> MP | OVERHEAD | }} | {{normal | Overhead Chop | -> MP | OVERHEAD | }} | ||
{{normal | Fork hand | -> HP | | Pulls toward }} | {{normal | Fork hand | -> HP | | Pulls toward }} | ||
| Line 22: | Line 24: | ||
====Special Moves==== | ====Special Moves==== | ||
| − | {{ | + | {{normal | Hadouken | QCF PUNCH | SC | }} |
| − | + | {{normal | Tatsu | QCB KICK | AIROK | you can divekick during recovery }} | |
| − | {{ | + | {{normal | Palm | QCB PUNCH | SC | }} |
| − | {{ | ||
{{normal+ | Knockdown Punch | <- PUNCH | OVERHEAD SC | }} | {{normal+ | Knockdown Punch | <- PUNCH | OVERHEAD SC | }} | ||
| − | {{normal+ | Launcher | -> PUNCH | | | + | {{normal+ | Launcher | -> PUNCH | SC | Can Knockdown Punch after }} |
| − | {{ | + | {{normal | Demon flip | QCF KICK | | }} |
{{normal+ | Demon flip parry | PUNCH | ARMOR | }} | {{normal+ | Demon flip parry | PUNCH | ARMOR | }} | ||
{{normal+ | Demon flip divekick | KICK | | }} | {{normal+ | Demon flip divekick | KICK | | }} | ||
| Line 34: | Line 35: | ||
====Super Moves==== | ====Super Moves==== | ||
| − | + | {{super | Palm Shoryuken | QCB 2PUNCH | | L: LP MP M: MP HP H: LP HP }} | |
| − | {{super | Palm Shoryuken | QCB | + | {{super | Shin shoryuken | DP 2PUNCH | U1 | startup is fully invincible }} |
| − | {{super | Shin shoryuken | | + | {{super | Denjin Hadoken | QCF 2PUNCH | U2 | Hold button and wiggle stick for powerup }} |
| − | {{super | Denjin Hadoken | QCF | ||
Revision as of 17:02, 24 March 2017
Description
Gouken returned from an alternate future where they accessed his secret abilities to instant air divekick and superjump
Moves
Unique
Gouken can cancel from any normal to a command normal.
Command normals can be cancelled on whiff or hit to the next strength cmd.normal or special.
| High Parry | |
|---|---|
| Low Parry | |
|---|---|
| Air Parry | |
|---|---|
| Overhead Chop | |
|---|---|
| Fork hand | |
|---|---|
| Pulls toward | |
| Knee | |
|---|---|
| Overhead Kick | |
|---|---|
| divekick | |
|---|---|
| superjump | |
|---|---|
Special Moves
| Hadouken | |
|---|---|
| Tatsu | |
|---|---|
| you can divekick during recovery | |
| Palm | |
|---|---|
| Knockdown Punch | ||
|---|---|---|
| Launcher | ||
|---|---|---|
| Can Knockdown Punch after | ||
| Demon flip | |
|---|---|
| Demon flip parry | ||
|---|---|---|
| Demon flip divekick | ||
|---|---|---|
| Demon flip throw | ||
|---|---|---|
Super Moves
| Palm Shoryuken | |
|---|---|
| L: | |
| Shin shoryuken | |
|---|---|
| startup is fully invincible | |
| Denjin Hadoken | |
|---|---|
| Hold button and wiggle stick for powerup | |